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Amon Sono
Perkone Caldari State
0
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Posted - 2011.11.29 23:52:00 -
[1] - Quote
While I applaud CCP for its continued innovation with the game I feel that POCO is a step backward for a goodly portion of the Eve comunity. I am a returning player that spent a long time away. Coming back to Eve i was delighted by the changes in PI. It reduced babysitting your colonies and put control of the process and what you get out of PI firmly into the hands of the player.
PI it seemed to me was never a big isk maker unless done in null sec, which is fine bigger risks and bigger rewards. Low sec was ok to do PI in if you have several characters coordinating efforts. Even then its something it was more something to do to pad the wallet rather then do as a main focus. High sec PI is not worth the time or effort. It is good to get your feet wet and learn the ropes, maybe experiment some but as a serious plan just not worth it.
The changes may make null sec PI more interesting but will ruin low sec for any non large corp. Small corps and independent players will not be able to compete. They will in time be completely squeezed out either by taxes or by having to launch materials rather then use the CO. The changes have also increased the babysitting needed for factory planets. Having to log in twice to keep your factories going is not a big deal. Having to do it five times a day now is a pain in the tush for little reward.
In conclusion the big boys once again get a boost while the little guy has a door closed in thier face. hmmmmm sounds familar I think I hear the sounds of drum circles and people yelling Occupy Jita |

Amon Sono
Perkone Caldari State
0
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Posted - 2011.11.30 12:56:00 -
[2] - Quote
Alisarina wrote:People just need to learn to think outside the box when it comes to POCO defense. Get worked out deals before hand, then destroy the interbus CO, put up your own and have the mercs on call if it gets reinforced. They always love blowing stuff up and nothing is better than people that don't expect it.
I don't think its a case of thinking outside the box. Funding mercs to defend POCO's would probably cost far more then the materials coming from the planet would be worth. Indy corps with extra isk in the wallet can probably find alot better ways to use that isk .
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Amon Sono
Perkone Caldari State
0
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Posted - 2011.11.30 13:43:00 -
[3] - Quote
[/quote]
You only need them defended when they are reinforced. Just wait till you get the evemails, arrange a couple of hours worth of defence and a couple of reppers. There no need to pay mercs 24/7/365.[/quote]
Yes , I understand you don't need 24/7 defense. My point still stands however. The isk made off PI on a single low sec planet is not very much at all. Low and High sec PI is more a hobby then serious isk making venture. |

Amon Sono
Perkone Caldari State
0
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Posted - 2011.11.30 15:58:00 -
[4] - Quote
" You quoted Omen, so I don't see why you're so confused. The tax change makes POCOs actually potentially useful and important, which encourages a long-standing Eve Online game design principle: highsec is lowest risk, lowest reward. Now highsec has unavoidable taxes, while lowsec is the land of opportunity and nullsec alliances get to do as they please with tax rates. POCOs and PI will now be catalysts for space battles, while remaining low effort passive income.
In the meantime, people running no-skill highsec alts that pay for their own PLEXes each month just getting PI goo from planets will have to wait a bit for the market value of PI goods to equilibrate to higher prices in order to get the same profits as before. While you wait for that I recommend acquainting yourself with "flying in space" -- maybe even in lowsec. I hear some fun new Tier 3 BCs were just introduced. "
Low sec will indeed be the land of opportunity , for large corps only. Small corps and independent players will not be able to compete with the changes. Yes the changes will be a catalyist for space battles between large corps and alliances. It will have the oppisite effect of whats intended as it will drive out all the small fry from low sec.
Low sec PI isn't a large isk maker. Done right you can pad your wallet but thats about it. Adding in the costs of POCO will wipe out what little is made. I have a pretty nice PI set up , the vast majority of which is in low sec. If I turned Eve into a second job I could probably afford a single plex per month. Low sec PI is a low effort passive income but one that doesn't generate large rewards. I think the new changes will make null sec PI alot more interesting but doesn't benefit low sec and makes high sec PI even more worthless then it is now. It will not draw people into PI it will kick people out of that aspect of eve further isolating a large segment of the comunity. |

Amon Sono
Perkone Caldari State
2
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Posted - 2011.12.01 19:46:00 -
[5] - Quote
mnybag1 wrote:Even if you are the only one using the planet, the POCOs are worth it. If you have 12 planets over two accounts making 10 p2 per hour per planet, then you within 5 months the POCOs will have paid for themselves in the amount you save in taxes. Those claiming they will get blown up, if you are the only one using those planets, then chances are its a pretty dead system in general. Furthermore, the prices have already almost doubled so even PI in high sec is profitable again.
Things change. I think this new feature has a chance of being alot of fun and opening doors to new types of players throughout New Eden. I really hope CCP do not listen to everyone complaining because the feature is working exactly as intended. Once the market calms down from everyone's "THE SKY IS FALLING" mentality, things will probably be more expensive, but they should be because of the indicies.
It all makes sense. Stop whining over spilt isk.
I respectivly disagree, the changes will effectively squeeze out small and independent players This is shutting doors rather then opening them. I think the changes will make null and wh PI more interesting but makes low and high sec PI less attractive. |

Amon Sono
Perkone Caldari State
2
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Posted - 2011.12.01 21:49:00 -
[6] - Quote
RubyPorto wrote:Amon Sono wrote:mnybag1 wrote:Even if you are the only one using the planet, the POCOs are worth it. If you have 12 planets over two accounts making 10 p2 per hour per planet, then you within 5 months the POCOs will have paid for themselves in the amount you save in taxes. Those claiming they will get blown up, if you are the only one using those planets, then chances are its a pretty dead system in general. Furthermore, the prices have already almost doubled so even PI in high sec is profitable again.
Things change. I think this new feature has a chance of being alot of fun and opening doors to new types of players throughout New Eden. I really hope CCP do not listen to everyone complaining because the feature is working exactly as intended. Once the market calms down from everyone's "THE SKY IS FALLING" mentality, things will probably be more expensive, but they should be because of the indicies.
It all makes sense. Stop whining over spilt isk. I respectivly disagree, the changes will effectively squeeze out small and independent players This is shutting doors rather then opening them. I think the changes will make null and wh PI more interesting but makes low and high sec PI less attractive. So it's boosting the income of people who're willing to work together at the expense of the income of those who are not? Working as intended.
If your implying that only large corps work together I think your way off base. Nor do I think its beneficial to the game to isolate members of your community from features of the game. The devs have implied that one of the reasons for this is to entice more players out of high sec. What will happen is the exact opposite becuase small corps and individual players simply can't compete |
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